Controller Glyphs
Want to add some flair to your in-game tutorials? Why not display the icon of the buttons you want the player to press? On this page, you'll find two methods to display controller glyphs in your next Game Builder Garage creation!
Text-Object method
For this method, you'll need to download a special game template. This template, created with help from Borri contains Text-Object Nodon which display special characters that cannot be typed through normal means. The downside of this method is that you'll need to use the template as the starting point to your game, meaning you can't add those glyphs to an existing project.
To see this method in action, check out this awesome video by my good friend Dom!
The template can be downloaded using the following game code: G 002 5X4 XPR. Make a copy of the game, and you're ready to go! Duplicate the Text-Object Nodon as needed, and edit them to label the commands in your game. Don't forget to remove everything you don't need!
AGTD method
This method uses AGTD, an Arduino script by Borri and Scrubz which allows textures to be drawn automatically inside of Game Builder Garage using an Arduino microcontroller. For more info about AGTD, check out this other video by Dom.
There are two ways to setup AGTD, each with its own data format and instructions. Refer to the section corresponding to the setup you use to get started with this method!
🔻 Basic AGTD setup
If you use the basic AGTD setup, which requires pasting the texture data into the script manually, you can click any of the buttons below to copy the corresponding glyph's data to your clipboard. This way, you can easily paste it into the AGTD script.
🔻 Advanced AGTD setup
If you use the advanced AGTD setup, which uses an SD card reader to draw up to 128 consecutive textures in one go, you can download the .zip archive below, which contains all the glyphs in the .gtd format. Simply copy the glyphs you need onto the root of the SD card, and you're all set!
Copied to clipboard!