If-Face-Up Nodon

I check to see how much the controller is facing up!
Chin up, everyone!

Port

Input

None

Output

Port namePort functionOutput value
Facing upCollects data to estimate how much the selected face is facing directly upward and then converts it according to the Output and Range settings.
Up is defined as the opposite direction to gravity.
Between 0.00 and 1.00

Connection

None

Settings

Check What?

Determines which controller will be checked.

Setting valueDescription
AutoAutomatically switches the target to be checked, depending on which controller is connected.
See also: Automatic Switching between Controllers

Joy‑Con (L)
Joy‑Con (R)
Checks the specified target.

Controller Number

Select which controller to check.

This setting is only available when Check What? is set to Joy-Con.

Output and Range

Sets how the raw input will be converted before being sent as output.

See also: Output Conversion Settings

Setting valueDescription
DigitalOutputs either 1.00 if the value is within the specified range or 0.00 if it's outside the range. It's judged to be within range if it's equal or less than the upper value of the range and equal or more than the lower value.
AnalogPasses on any input that falls within the specified range, converted to a value between 0.00 and 1.00 (as opposed to either 0.00 or 1.00).

Which Side Should Face Up?

Sets which face is defined as the upward face.

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