If-Touched Nodon

I'll tell you if anyone touches the screen.
But be gentle, OK?

Port

Input

None

Output

Port namePort functionOutput value
If touchedSends output depending on touches made to the screen.0.00 or 1.00

Connection

None

Settings

Output Timing

Sets when an output of 1.00 will be sent.

Setting valueDescription
On touchOutputs a signal of 1.00 at the moment of the touch.
While touchedOutputs a constant signal of 1.00 while something is being touched.

Touch where to output?

Sets what part of the touch screen to check.

Setting valueDescription
This NodonResponds only when area covered by the Nodon is touched.
If the Game-Screen Nodon is called and the viewpoint of the Game-Screen Nodon matches that of the canvas, then the location the If-Touched Nodon responds to will change to match the Game-Screen Nodon's position when the game starts. In any other condition, the location responded to matches the location of the program screen immediately before playing the game.
AnywhereResponds when any part of the touch screen is touched.

Other

The touch screen can recognize a maximum of 10 separate, simultaneous touches.

If the If-Touched Nodon or Touch-Position Nodon are called, then pressing  or  on the game screen will activate the motion-control pointer. This is not affected by the control-method settings. When the motion-control pointer is active, pressing , , , or  will be treated the same as a physical touch. The If-Touched Nodon and Touch-Position Nodon will respond in the same way. The same is true when a connected USB mouse is clicked on the game screen.

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Touch-Position Nodon