Bull's-Eye Nodon
Dearest guest, thank you truly
for making use of our humble markers.
Port
Input
None
Output
Port name | Port function | Output value |
---|---|---|
Marker amount | When the bull's-eye overlaps with other Nodon's markers, the amount of overlap will be sent as output, according to the Output and Range settings. | Between 0.00 and 1.00 |
Connection
None
Settings
Output and Range
Sets how the raw input will be converted before being sent as output.
See also: Output Conversion Settings
Setting value | Description |
---|---|
Digital | Outputs either 1.00 if the value is within the specified range or 0.00 if it's outside the range. It's judged to be within range if it's equal or less than the upper value of the range and equal or more than the lower value. |
Analog | Passes on any input that falls within the specified range, converted to a value between 0.00 and 1.00 (as opposed to either 0.00 or 1.00). |
Bull’s–Eye Shape
Sets the shape of the bull’s–eye.
Setting value | Description |
---|---|
Circle | Checks for contact between the target displayed as a circle within the Bull's–Eye Nodon and other Nodon's markers. |
Rectangle | Checks for contact between the shape of the Bull's–Eye Nodon itself and other Nodon's markers. |
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