Hinge-Connector Nodon

Oh my! What a day for dancing...
Let's get some objects twirling and spinning!

Port

Input

Port namePort functionInput operation
Rotation amountThe object will rotate by an angle according to the value of the input received.
Measured in degrees (°).
The rotational force will be applied to any objects connected to it, above
or below.

If nothing is connected to this port, the object's angle won't be fixed.
When Range is set to between -180.00 and 180.00: Loops between -180.00 and 180.00.

Other Range settings: Restricted to set range.

Output

None

Connection

Port namePort function
Upper connection portConnect this port to the lower connection port of another Nodon to physically link objects.
You can have both the upper and lower connected objects rotate around the same axis.
Object Nodon, Fancy-Object Nodon, Text-Object Nodon, Number-Object Nodon, Moving-Object Nodon, and Rotating-Object Nodon can connect to this connection port only with their lower connection ports.
Lower connection portThis is a special type of port that physically links objects generated by Nodon on the game screen. Connect it to the upper connection port of another Nodon to link them.
You can have both the upper and lower connected objects rotate around the same axis.
Person Nodon, Car Nodon, UFO Nodon, Object Nodon, Fancy-Object Nodon, Text-Object Nodon, Number-Object Nodon, Moving-Object Nodon, and Rotating-Object Nodon can connect to this connection port only with the upper connection port.

Settings

Axis of Rotation

Sets the axis around which objects can rotate.
You can choose from X, Y, or Z.

Range

Sets the range that the object can rotate through. Measured in degrees (°).
You can set the range between -180.00 and 180.00.

Position

Determines the position of the object at the time of game start or after a reset.
X, Y, and Z can each be set to between -100.00 and 100.00.
Measured in meters.

← Previous
Free-Slide-Connector Nodon
Go back home
Next up →
String-Connector Nodon