Slide-Connector Nodon
I get in the middle of objects and let them slide!
You can count on me!
Port
Input
Port name | Port function | Input operation |
---|---|---|
Slide amount | Sets how far away the object is placed relative to its original position, taking the input value from this port as the distance. Measured in meters. Movement force will be applied to any objects connected to it, above or below. If nothing is connected to this port, the object's position won't be fixed. | Restricted to between -100.00 and 100.00 |
Output
None
Connection
Port name | Port function |
---|---|
Upper connection port | Connect this port to the lower connection port of another Nodon to physically link objects. You can have both the upper and lower connected objects move along the same axis. Object Nodon, Fancy-Object Nodon, Text-Object Nodon, Number-Object Nodon, Moving-Object Nodon, and Rotating-Object Nodon can connect to this connection port only with their lower connection ports. |
Lower connection port | This is a special type of port that physically links objects generated by Nodon on the game screen. Connect it to the upper connection port of another Nodon to link them. You can have both the upper and lower connected objects move along the same axis. Person Nodon, Car Nodon, UFO Nodon, Object Nodon, Fancy-Object Nodon, Text-Object Nodon, Number-Object Nodon, Moving-Object Nodon, and Rotating-Object Nodon can connect to this connection port only with the upper connection port. |
Settings
Slide Axis
Sets the axis along which objects can move.
You can choose from X, Y, or Z.
Range
Sets the range that the object can move through. Measured in meters.
You can set the range between -100.00 and 100.00.
Position
Determines the position of the object at the time of game start or after a reset.
X, Y, and Z can each be set to between -100.00 and 100.00.
Measured in meters.
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