Swap-Game Nodon

Nothing like a change of scene to freshen things up!

Port

Input

Port namePort functionInput operation
SwapWhen a value other than 0.00 is received at this port, the current game will end and another game will start up, selected according to the Swap Type settings.
When the new game starts up, the received signal will be sent as output from the Swap-Game Nodon in the new game.
Determines whether a signal is or is not equal to 0.00

Output

Port namePort functionOutput value
Swap from valueWhen transferring from another game, the signal received at the Swap port of the Swap-Game Nodon in the original game will be sent as output from this port.
At all other times, it'll output 0.00.
Accepts any number

Connection

None

Settings

Swap Type

Specifies the method used to determine which game to swap to.

Setting valueDescription
KeywordUse the swap-target keyword to indicate the game you want to swap to.
Back to previousIf a game has been swapped to with the Swap-Game Nodon, this will swap back one previous game.
At other times, this will have no effect.
You can go back to a maximum of 64 previous games. If you swap to a new game 64 or more times, previous games will be forgotten, starting with the earliest.

Swap-Target Keyword

Use the keyboard to enter a keyword for the swap target. You can use a maximum of 32 characters.

The Game Keyword option in the target game’s Swap-Game Nodon should match the Swap-Target Keyword option in the current game.

If a game with a matching keyword is found, it will swap to that game.
If multiple games with matching keywords are found, it will prioritize games created by the same programmer, starting with the oldest.
If no games with matching keywords are found, then the swap will not occur.

Game Keyword

Use the keyboard to enter a keyword for the current game. You can use a maximum of 32 characters.

Multiple Swap-Game Nodon in the same program must share the same keyword. Changing the settings of one Swap-Game Nodon will automatically change the settings in the others.

Transition Appearance

Specifies the appearance of the game transition.

Setting valueDescription
With titleDisplays the new game's title when swapping.
Without titleDoesn't display the game's title when swapping,
instead displaying only a black background.

Other

You can call up to eight Swap-Game Nodon per game.

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